Jetpack Navigation 3 is a new Google navigation library that is fundamentally different from previous versions. The main idea of Nav3 is simple: you have a NavBackStack — a regular mutable list where each element represents a screen in your application.Jetpack Navigation 3 is a new Google navigation library that is fundamentally different from previous versions. The main idea of Nav3 is simple: you have a NavBackStack — a regular mutable list where each element represents a screen in your application.

Nav3 Router: Convenient Navigation on Top of Jetpack Navigation 3

2025/09/17 20:00

What is Jetpack Navigation 3?

Jetpack Navigation 3 is a new Google navigation library that is fundamentally different from previous versions. The main idea of Nav3 is simple: you have a NavBackStack — a regular mutable list where each element represents a screen in your application.

\ You add and remove elements from this list, and the UI automatically updates. Each screen is represented as a NavKey — a regular Kotlin class.

\ This gives you full control over navigation, but requires writing quite a lot of boilerplate code for typical operations.

Why Working Directly with NavBackStack is Inconvenient

Let's look at what the code looks like when working directly with NavBackStack:

@Composable fun MyApp() {     val backStack = rememberNavBackStack(Screen.Home)      // Add a screen     backStack.add(Screen.Details("123"))      // Go back     backStack.removeLastOrNull()      // Replace current screen     backStack.set(backStack.lastIndex, Screen.Success) } 

Problems begin when you need to trigger navigation from a ViewModel. You'll have to either pass NavBackStack to the ViewModel (which, in my understanding, violates architectural principles, as I believe the ViewModel shouldn't know about Compose-specific things), or create intermediate callbacks for each navigation action.

\ Additionally, when working with the stack directly, it's easy to forget to handle edge cases.

How Nav3 Router Simplifies the Work

Nav3 Router is a thin wrapper over Navigation 3 that provides a familiar API for navigation. Instead of thinking about indices and list operations, you simply say "go to screen X" or "go back."

\ Important point: Nav3 Router doesn't create its own stack. It works with the same NavBackStack that Navigation 3 provides, just making it more convenient to work with. When you call router.push(Screen.Details), the library translates this into the corresponding operation with the original stack.

\ Main advantages:

  • Can be used from ViewModel
  • Navigation commands are buffered if UI is temporarily unavailable (for example, during screen rotation)
  • All stack operations happen atomically
  • Clear API
  • Flexibility in modification and adding custom behavior

Installation

Nav3 Router is available on Maven Central. Add the dependency to your build.gradle.kts:

// For shared module in KMP project kotlin {     sourceSets {         commonMain.dependencies {             implementation("io.github.arttttt.nav3router:nav3router:1.0.0")         }     } }  // For Android-only project dependencies {     implementation("io.github.arttttt.nav3router:nav3router:1.0.0") } 

\ The library source code is available on GitHub: github.com/arttttt/Nav3Router

How Nav3 Router is Structured

The library consists of three main parts, each solving its own task:

Router — Developer Interface

Router provides methods like push(), pop(), replace(). When you call these methods, Router creates corresponding commands and sends them down the chain. Router itself knows nothing about how navigation will be executed — this allows using it from anywhere.

CommandQueue — Buffer Between Commands and Their Execution

CommandQueue solves the timing problem. Imagine: the user pressed a button during screen rotation. The UI is being recreated, and the navigator is temporarily unavailable. CommandQueue will save the command and execute it as soon as the navigator is ready again. Without this, the command would simply be lost.

// Simplified queue logic class CommandQueue<T : Any> {     private var navigator: Navigator<T>? = null     private val pending = mutableListOf<Command<T>>()      fun executeCommand(command: Command<T>) {         if (navigator != null) {             navigator.apply(command)  // Navigator exists - execute immediately         } else {             pending.add(command)       // No - save for later         }     } } 

Navigator takes commands and applies them to NavBackStack. Important detail: it first creates a copy of the current stack, applies all commands to it, and only then atomically replaces the original stack with the modified copy. This guarantees that the UI will never see intermediate stack states.

// Simplified Navigator logic fun applyCommands(commands: Array<Command>) {     val stackCopy = backStack.toMutableList()  // Work with a copy      for (command in commands) {         when (command) {             is Push -> stackCopy.add(command.screen)             is Pop -> stackCopy.removeLastOrNull()             // ... other commands         }     }      backStack.swap(stackCopy)  // Atomically apply changes } 

Getting Started With Nav3 Router

The simplest way — don't even create Router manually. Nav3Host will do it for you:

@Composable fun App() {     val backStack = rememberNavBackStack(Screen.Home)      // Nav3Host will create Router automatically     Nav3Host(backStack = backStack) { backStack, onBack, router ->         NavDisplay(             backStack = backStack,             onBack = onBack,             entryProvider = entryProvider {                 entry<Screen.Home> {                     HomeScreen(                         onOpenDetails = {                              router.push(Screen.Details)  // Use router                         }                     )                 }                  entry<Screen.Details> {                     DetailsScreen(                         onBack = { router.pop() }                     )                 }             }         )     } } 

For more complex applications, it makes sense to create a Router through DI and pass it to the ViewModel:

\ Define screens

@Serializable sealed interface Screen : NavKey {     @Serializable     data object Home : Screen      @Serializable     data class Product(val id: String) : Screen      @Serializable     data object Cart : Screen } 

\ Pass router to Nav3Host.

@Composable fun App() {     val backStack = rememberNavBackStack(Screen.Home)     val router: Router<Screen> = getSomehowUsingDI()      // Pass Router to Nav3Host     Nav3Host(         backStack = backStack,         router = router,     ) { backStack, onBack, _ ->         NavDisplay(             backStack = backStack,             onBack = onBack,             entryProvider = entryProvider {                 entry<Screen.Home> { HomeScreen() }                 entry<Screen.Details> { DetailsScreen() }             }         )     } } 

\ ViewModel receives Router through constructor.

class ProductViewModel(     private val router: Router<Screen>,     private val cartRepository: CartRepository ) : ViewModel() {      fun addToCart(productId: String) {         viewModelScope.launch {             cartRepository.add(productId)             router.push(Screen.Cart)  // Navigation from ViewModel         }     } } 

\ In UI, just use ViewModel.

@Composable fun ProductScreen(viewModel: ProductViewModel = koinViewModel()) {     Button(onClick = { viewModel.addToCart(productId) }) {         Text("Add to Cart")     } } 

Examples of Typical Scenarios

Simple Forward-Back Navigation

// Navigate to a new screen router.push(Screen.Details(productId))  // Go back router.pop()  // Navigate with replacement of current screen (can't go back) router.replaceCurrent(Screen.Success) 

Working with Screen Chains

// Open multiple screens at once router.push(     Screen.Category("electronics"),     Screen.Product("laptop-123"),     Screen.Reviews("laptop-123") )  // Return to a specific screen // Will remove all screens above Product from the stack router.popTo(Screen.Product("laptop-123")) 

Checkout Scenario

@Composable fun CheckoutScreen(router: Router<Screen>) {     Button(         onClick = {             // After checkout we need to:             // 1. Show confirmation screen             // 2. Prevent going back to cart              router.replaceStack(                 Screen.Home,                 Screen.OrderSuccess(orderId)             )             // Now only Home and OrderSuccess are in the stack         }     ) {         Text("Place Order")     } } 

Exiting Nested Navigation

// User is deep in settings: // Home -> Settings -> Account -> Privacy -> DataManagement  // "Done" button should return to home Button(     onClick = {         // Will leave only root (Home)         router.clearStack()     } ) {     Text("Done") }  // Or if you need to close the app from anywhere Button(     onClick = {         // Will leave only current screen and trigger system back         router.dropStack()     } ) {     Text("Exit") } 

Bonus: SceneStrategy and Dialogs

So far, we've only talked about simple navigation between screens. But what if you need to show a dialog or bottom sheet? This is where the SceneStrategy concept from Navigation 3 comes to help.

What is SceneStrategy?

SceneStrategy is a mechanism that determines exactly how screens from your stack will be displayed. By default, Navigation 3 uses SinglePaneSceneStrategy, which simply shows the last screen from the stack. But you can create your own strategies for more complex scenarios.

\ Think of SceneStrategy as a director who looks at your stack of screens and decides: "Okay, these three screens we show normally, but this last one — as a modal window on top of the previous ones". This allows representing different UI patterns with the same stack.

Creating a Strategy for ModalBottomSheet

Let's create a strategy that will show certain screens as bottom sheets. First, let's define how we'll mark such screens:

@Serializable sealed interface Screen : NavKey {     @Serializable     data object Home : Screen      @Serializable     data class Product(val id: String) : Screen      // This screen will be shown as bottom sheet     @Serializable     data object Filters : Screen } 

\ Now, let's create the strategy itself. It will check the metadata of the last screen and, if it finds a special marker, show it as a bottom sheet:

class BottomSheetSceneStrategy<T : Any> : SceneStrategy<T> {      companion object {         // Metadata key by which we identify bottom sheet         private const val BOTTOM_SHEET_KEY = "bottomsheet"          // Helper function to create metadata         fun bottomSheet(): Map<String, Any> {             return mapOf(BOTTOM_SHEET_KEY to true)         }     }      @Composable     override fun calculateScene(         entries: List<NavEntry<T>>,         onBack: (Int) -> Unit     ): Scene<T>? {         val lastEntry = entries.lastOrNull() ?: return null          // Check if the last screen has bottom sheet marker         val isBottomSheet = lastEntry.metadata[BOTTOM_SHEET_KEY] as? Boolean          if (isBottomSheet == true) {             // Return special Scene for bottom sheet             return BottomSheetScene(                 entry = lastEntry,                 previousEntries = entries.dropLast(1),                 onBack = onBack             )         }          // This is not a bottom sheet, let another strategy handle it         return null     } } 

Combining Multiple Strategies

In a real application, you might need bottom sheets, dialogs, and regular screens. For this, you can create a delegate strategy that will choose the right strategy for each screen:

class DelegatedScreenStrategy<T : Any>(     private val strategyMap: Map<String, SceneStrategy<T>>,     private val fallbackStrategy: SceneStrategy<T> ) : SceneStrategy<T> {      @Composable     override fun calculateScene(         entries: List<NavEntry<T>>,         onBack: (Int) -> Unit     ): Scene<T>? {         val lastEntry = entries.lastOrNull() ?: return null          // Check all keys in metadata         for (key in lastEntry.metadata.keys) {             val strategy = strategyMap[key]             if (strategy != null) {                 // Found suitable strategy                 return strategy.calculateScene(entries, onBack)             }         }          // Use default strategy         return fallbackStrategy.calculateScene(entries, onBack)     } } 

Using in Application

Now, let's put it all together. Here's what using bottom sheet looks like in a real application:

@Composable fun ShoppingApp() {     val backStack = rememberNavBackStack(Screen.Home)     val router = rememberRouter<Screen>()      Nav3Host(         backStack = backStack,         router = router     ) { backStack, onBack, router ->         NavDisplay(             backStack = backStack,             onBack = onBack,             // Use our combined strategy             sceneStrategy = DelegatedScreenStrategy(                 strategyMap = mapOf(                     "bottomsheet" to BottomSheetSceneStrategy(),                     "dialog" to DialogSceneStrategy()  // Navigation 3 already has this strategy                 ),                 fallbackStrategy = SinglePaneSceneStrategy()  // Regular screens             ),             entryProvider = entryProvider {                 entry<Screen.Home> {                     HomeScreen(                         onOpenFilters = {                             // Open filters as bottom sheet                             router.push(Screen.Filters)                         }                     )                 }                  entry<Screen.Product> { screen ->                     ProductScreen(productId = screen.id)                 }                  // Specify that Filters should be bottom sheet                 entry<Screen.Filters>(                     metadata = BottomSheetSceneStrategy.bottomSheet()                 ) {                     FiltersContent(                         onApply = { filters ->                             // Apply filters and close bottom sheet                             applyFilters(filters)                             router.pop()                         }                     )                 }             }         )     } } 

\ What's happening here? When you call router.push(Screen.Filters), the screen is added to the stack as usual. But thanks to metadata and our strategy, the UI understands that this screen needs to be shown as a bottom sheet on top of the previous screen, rather than replacing it completely.

\ When calling router.pop() the bottom sheet will close, and you'll return to the previous screen. From Router's point of view, this is regular back navigation, but visually it looks like closing a modal window.

Advantages of This Approach

Using SceneStrategy provides several important advantages. First, your navigation logic remains simple — you still use push and pop without thinking about how exactly the screen will be shown. Second, navigation state remains consistent — bottom sheet is just another screen in the stack that is properly saved during screen rotation or process kill. And finally, it provides great flexibility — you can easily change how a screen is displayed by just changing its metadata, without touching the navigation logic.

\ This approach is especially useful when the same screen can be shown differently depending on context. For example, a login screen can be a regular screen on first app launch and a modal dialog when attempting to perform an action that requires authorization.

Why You Should Use Nav3 Router

Nav3 Router doesn't try to replace Navigation 3 or add new features. Its task is to make working with navigation convenient and predictable. You get a simple API that can be used from any layer of the application, automatic handling of timing issues, and the ability to easily test navigation logic.

\ At the same time, under the hood, regular Navigation 3 still works with all its capabilities: state saving, animation support, and proper handling of the system "Back" button.

\ If you're already using Navigation 3 or planning to migrate to it, Nav3 Router will help make this experience more pleasant without adding unnecessary complexity to the project.

  • GitHub repository: github.com/arttttt/Nav3Router
  • Usage examples: see sample folder in the repository

\

Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact service@support.mexc.com for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

BDACS rolls out KRW1 stablecoin backed by Woori Bank PoC

BDACS rolls out KRW1 stablecoin backed by Woori Bank PoC

The post BDACS rolls out KRW1 stablecoin backed by Woori Bank PoC appeared on BitcoinEthereumNews.com. In this post: BDACS has launched KRW1 stablecoin, which is backed by the South Korean won, after completing a full proof of concept with Woori Bank. The firm has also developed issuance and management systems and a user-facing app that supports P2P transfers and transaction verification. BDACS believes banking API integration will ensure transparent, verifiable proof of reserves and reinforce trust and accountability within its network. BDACS officially launched a South Korean won-backed stablecoin, KRW1, on Wednesday. The initiative comes after the company completed a full proof of concept (PoC) with Woori Bank. The company acknowledged that the milestone marks the interaction of fiat deposits, stablecoin issuance, and blockchain verification into a fully operational ecosystem. The firm also revealed that KRW1 is a proprietary stablecoin brand it trademarked in December 2023.  BDACS develops issuance and management systems BDACS said it anticipated the central role of stablecoins in the digital asset economy and started building the necessary infrastructure well before formal regulations were in place. The Korean firm stated that its Go-to-Market strategy has positioned it as a first mover in the region’s evolving digital asset market. According to the report, the initiative extends beyond token issuance. The digital asset custody service firm has developed a comprehensive framework, including issuance and management systems. BDACS has also developed an app that supports peer-to-peer transfers and transaction verification.  Each KRW1 token will be fully collateralized with South Korean won held in escrow at Woori Bank, the company’s strategic partner. BDACS believes that real-time banking API integration will ensure transparent, verifiable proof of reserves and reinforce trust and accountability within its network. The report revealed that Woori Bank also participated in the POC. BDACS acknowledged that it aims to position KRW1 as a universal-user stablecoin for remittances, payments, investments, and deposits. The Korean firm…
Share
BitcoinEthereumNews2025/09/18 17:29
Bitcoin Price Prediction: How Low Can BTC Price Fall in the Next Bear Market?

Bitcoin Price Prediction: How Low Can BTC Price Fall in the Next Bear Market?

The post Bitcoin Price Prediction: How Low Can BTC Price Fall in the Next Bear Market? appeared on BitcoinEthereumNews.com. Key Insights: A top expert sparks discussions with his Bitcoin price prediction, hinting at a drop to as low as $37k in the next bear market. Into the Cryptoverse founder Benjamin Cowen says he expects Bitcoin to face a major correction of 70% in the next bear market. Bitcoin dominance has dropped from 65% to 57.16%, as the altcoin season index jumped to 80%. Bitcoin dominance has dropped from 65% to 57.16%, marking its lowest point since February. This shows that capital and liquidity are moving into alternative cryptocurrencies. At the same time, the altcoin season index has climbed above 80. This suggests that many investors are now shifting away from Bitcoin, with altcoin prices likely to rise as capital rotation takes effect. However, opinions remain divided on Bitcoin price prediction, with many arguing where the flagship crypto will head when the next bear market arrives. One analyst has even predicted that BTC price could correct by as much as 70%. Bitcoin Price Prediction: Analyst Predicts 70% Correction In an interview published on Thursday, the founder of the Quantitative Market Analytics platform Into the Cryptoverse, Benjamin Cowen, said he expects Bitcoin to face a major correction. His Bitcoin price prediction suggested there could be a drawdown of about 70% from whatever the next cycle top or all-time high turns out to be. His view, he explained, comes from past market cycles. Previous bear markets saw Bitcoin price drop by 94%, 87%, and around 77%. According to Cowen, a sharp Bitcoin correction is not guaranteed. He explained that it does not necessarily have to happen, but history shows that investors should be prepared for the possibility of it repeating. In case of a 70% correction from the current all-time high of $124,457, BTC price bottom would be around $37,337. However, if…
Share
BitcoinEthereumNews2025/09/19 20:46